I am a senior concept artist, art Director and storyboard artist with 16+ year experience both in video games and film.
Freelance artist working on all types of projects within the field of Video Games, Films and commercials
Art Director for the AAA game Mad Max, responsible for multiple pitches and running art teams in various projects.
Leading the in house concept team on various projects as, Bionic Commando, Terminator Salvation and Fortress + multiple pitches